Endfield still freezing with dwproton-10.0-24 Stable on some configurations #9
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Compatibility Report
System Information
System #1: Core i5-13400F, Nvidia RTX 4060, Debian 13, kernel 6.12.74+deb13+1-amd64, Nvidia driver 575.57.08
System #2: ROG Ally X, Ryzen Z1 Extreme with integrated RDNA 3 GPU, Bazzite 43.20260415, kernel 6.17.7-ba29.fc43.x86_64
I confirm:
Symptoms
After installing dwproton-10.0-24, on system #1, I can say with confidence that all freezing appears to have been eliminated. Played for several hours this morning and not a single freeze or stutter. However on system #2 the game is still freezing, usually when switching to a different screen (opening the map, inventory screen, factory management, etc.) The freezing feels like it has gotten better with 10.0-24, i.e. it doesn't happen every time I transition to a new screen (whereas with previous dwproton versions it would happen each and every time) and when it does freeze, it doesn't last as long. But it is still freezing nonetheless.
Reproduction
launch game, switch to another screen (especially noticeable when opening the inventory and the map)
update: this might be fixed server-side soon (the issue being fixed is described as "fixed an issue where, under certain conditions, opening some feature interfaces could cause lag.") Will update with results.
Yes, can confirm this seems to be on the game side. Game's basically consistently throwing exceptions in its own code, it's likely something on their end. Will keep this open until it's fixed just in case 🏃
Server fix appears to have completely fixed the issue for me. No lag on either of my machines. Closing this issue.
BTW while I have your attention, thank you so much for putting in the time and effort into making this Proton fork. You're awesome :)