[NTE] Launcher and Game goes all black #14

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opened 2026-04-27 04:31:01 +00:00 by yozorawolf · 9 comments

Compatibility Report

  • Name of the game with compatibility issues: Neverness To Everness
  • Steam AppID of the game: N/A

System Information

I confirm:

  • that I haven't found an existing compatibility report for this game.
  • that I have checked whether there are updates for my system available. (I do know that there is a new driver update for my GPU but unlikely to be main culprit)

(Did this but file did not generate, sorry)

Symptoms

Opening the launcher using my Nvidia RTX 5070 Ti (Mobile) as main GPU makes the launcher launch either black or white. I can click and hover over buttons (Cursor changes) but unable to see anything.

Same thing happens once you go inside the game and try to log in. All black.

However when launching the game using my AMD iGPU the problem is no longer there and I can browse around menus without much issue.

Reproduction

  1. Set your Graphic's to Nvidia in the System settings of Lutris
  2. Run the Launcher
  3. Issue appears, all white or black.

  1. Set your Graphic's to Nvidia in the System settings of Lutris
  2. Run the game
  3. It will ask you to login, all screen turns black

I have a hunch that this issue could be related to something similar that happened to a ceeertain game, that had a certain issue regarding WebView browser (the ones used by some gacha games to render web conent such as news and login related content, as well as launchers).

Or perhaps I just need to update my drivers (unlikely, I am currently using stable drivers, but I could give it a try).

Does anyone have this same issue? I'm gonna still be able to launch and play but probably anything related to WebView is not going to work or even worse, hinder the play experience.

Just wanted to share this with everyone since I'm probably not going to be the first one with this issue!

Thank you for your support!!

image

# Compatibility Report - Name of the game with compatibility issues: Neverness To Everness - Steam AppID of the game: N/A ## System Information - GPU: RTX 5070 Ti (Mobile) - Video driver version: 580.126.09 - Kernel version: 6.11.0-1027-oem - Link to full system information report as [Gist](https://gist.github.com/): **https://gist.github.com/YozoraWolf/70a31d5ea94e725bd19042af3e7904f8** - Proton version: dwproton-10.0-26-x86_64 ## I confirm: - [x] that I haven't found an existing compatibility report for this game. - [x] that I have checked whether there are updates for my system available. (I do know that there is a new driver update for my GPU but unlikely to be main culprit) <!-- Please add `PROTON_LOG=1 %command%` to the game's launch options and attach the generated $HOME/steam-$APPID.log to this issue report as a file. (Proton logs compress well if needed.)--> **(Did this but file did not generate, sorry)** ## Symptoms <!-- What's the problem? --> Opening the launcher using my Nvidia RTX 5070 Ti (Mobile) as main GPU makes the launcher launch either black or white. I can click and hover over buttons (Cursor changes) but unable to see anything. Same thing happens once you go inside the game and try to log in. All black. However when launching the game using my AMD iGPU the problem is no longer there and I can browse around menus without much issue. ## Reproduction 1. Set your Graphic's to Nvidia in the System settings of Lutris 2. Run the Launcher 3. Issue appears, all white or black. --- 1. Set your Graphic's to Nvidia in the System settings of Lutris 2. Run the game 3. It will ask you to login, all screen turns black --- I have a hunch that this issue could be related to something similar that happened to a ceeertain game, that had a certain issue regarding WebView browser (the ones used by some gacha games to render web conent such as news and login related content, as well as launchers). Or perhaps I just need to update my drivers (unlikely, I am currently using stable drivers, but I could give it a try). Does anyone have this same issue? I'm gonna still be able to launch and play but probably anything related to WebView is not going to work or even worse, hinder the play experience. Just wanted to share this with everyone since I'm probably not going to be the first one with this issue! Thank you for your support!! [image](/attachments/600872be-7be3-4dad-aa09-bbe1d2babd41)
Member

Haven’t seen this around yet so let’s keep the issue open for now. Does using Steam help though?

Haven’t seen this around yet so let’s keep the issue open for now. Does using Steam help though?
Member

QTWEBENGINE_CHROMIUM_FLAGS="--disable-direct-composition --single-process" you should give this a try, it might get rid of the issue.

`QTWEBENGINE_CHROMIUM_FLAGS="--disable-direct-composition --single-process"` you should give this a try, it might get rid of the issue.
Author

Haven’t seen this around yet so let’s keep the issue open for now. Does using Steam help though?

Thank you for your help, sorry, I have not tried Steam. I am running Lutris!

QTWEBENGINE_CHROMIUM_FLAGS="--disable-direct-composition --single-process" you should give this a try, it might get rid of the issue.

Tried, but no effect :(

Thank you!

> Haven’t seen this around yet so let’s keep the issue open for now. Does using Steam help though? Thank you for your help, sorry, I have not tried Steam. I am running Lutris! > QTWEBENGINE_CHROMIUM_FLAGS="--disable-direct-composition --single-process" you should give this a try, it might get rid of the issue. Tried, but no effect :( Thank you!
Member

@yozorawolf wrote in #14 (comment):

Haven’t seen this around yet so let’s keep the issue open for now. Does using Steam help though?

Thank you for your help, sorry, I have not tried Steam. I am running Lutris!

QTWEBENGINE_CHROMIUM_FLAGS="--disable-direct-composition --single-process" you should give this a try, it might get rid of the issue.

Tried, but no effect :(

Thank you!

Do you mind trying to add NTEGlobalLauncher.exe to Steam and running with dwproton from there? That way, it will be much easier to generate a log. You can just use PROTON_LOG=1 WINEDEBUG="" %command% as launch options and that will generate a steam.log file in your home directory that you can send, so that we can maybe see whats going on.

@yozorawolf wrote in https://dawn.wine/dawn-winery/dwproton/issues/14#issuecomment-296: > > Haven’t seen this around yet so let’s keep the issue open for now. Does using Steam help though? > > Thank you for your help, sorry, I have not tried Steam. I am running Lutris! > > > QTWEBENGINE_CHROMIUM_FLAGS="--disable-direct-composition --single-process" you should give this a try, it might get rid of the issue. > > Tried, but no effect :( > > Thank you! Do you mind trying to add NTEGlobalLauncher.exe to Steam and running with dwproton from there? That way, it will be much easier to generate a log. You can just use `PROTON_LOG=1 WINEDEBUG="" %command%` as launch options and that will generate a steam.log file in your home directory that you can send, so that we can maybe see whats going on.
Author

@NelloKudo wrote in #14 (comment):

PROTON_LOG=1 WINEDEBUG="" %command%

Here it is!

Incredibly enough running it through Steam with dwproton solved the issue with the WebView instances. (Which would make the screen go black ingame and the launcher completely black).

Still I will leave you my logs. I could be missing something, but at the very least I can confirm that dwproton + Steam works to solve this issue.

As for running it under Lutris? I have no idea I may have to dig deeper or wait for someone to have an answer to this!

Thanks @NelloKudo ! This helps a lot! 👍

@NelloKudo wrote in https://dawn.wine/dawn-winery/dwproton/issues/14#issuecomment-297: > PROTON_LOG=1 WINEDEBUG="" %command% Here it is! Incredibly enough running it through Steam with dwproton solved the issue with the WebView instances. (Which would make the screen go black ingame and the launcher completely black). Still I will leave you my logs. I could be missing something, but at the very least I can confirm that dwproton + Steam works to solve this issue. As for running it under Lutris? I have no idea I may have to dig deeper or wait for someone to have an answer to this! Thanks @NelloKudo ! This helps a lot! 👍
Member

@yozorawolf wrote in #14 (comment):

@NelloKudo wrote in #14 (comment):

PROTON_LOG=1 WINEDEBUG="" %command%

Here it is!

Incredibly enough running it through Steam with dwproton solved the issue with the WebView instances. (Which would make the screen go black ingame and the launcher completely black).

Still I will leave you my logs. I could be missing something, but at the very least I can confirm that dwproton + Steam works to solve this issue.

As for running it under Lutris? I have no idea I may have to dig deeper or wait for someone to have an answer to this!

Thanks @NelloKudo ! This helps a lot! 👍

Very nice! The logs do indeed look fine on Steam. I'll leave you the choice to close this if it's solved or whatever, let me know if any other issues occur 🍻

@yozorawolf wrote in https://dawn.wine/dawn-winery/dwproton/issues/14#issuecomment-298: > @NelloKudo wrote in #14 (comment): > > > PROTON_LOG=1 WINEDEBUG="" %command% > > Here it is! > > Incredibly enough running it through Steam with dwproton solved the issue with the WebView instances. (Which would make the screen go black ingame and the launcher completely black). > > Still I will leave you my logs. I could be missing something, but at the very least I can confirm that dwproton + Steam works to solve this issue. > > As for running it under Lutris? I have no idea I may have to dig deeper or wait for someone to have an answer to this! > > Thanks @NelloKudo ! This helps a lot! :+1: Very nice! The logs do indeed look fine on Steam. I'll leave you the choice to close this if it's solved or whatever, let me know if any other issues occur 🍻
Author

@NelloKudo wrote in #14 (comment):

@yozorawolf wrote in #14 (comment):

@NelloKudo wrote in #14 (comment):

PROTON_LOG=1 WINEDEBUG="" %command%

Here it is!
Incredibly enough running it through Steam with dwproton solved the issue with the WebView instances. (Which would make the screen go black ingame and the launcher completely black).
Still I will leave you my logs. I could be missing something, but at the very least I can confirm that dwproton + Steam works to solve this issue.
As for running it under Lutris? I have no idea I may have to dig deeper or wait for someone to have an answer to this!
Thanks @NelloKudo ! This helps a lot! 👍

Very nice! The logs do indeed look fine on Steam. I'll leave you the choice to close this if it's solved or whatever, let me know if any other issues occur 🍻

Thanks again!! For now I'll leave it open in case I find a solution to this issue. Or someone else does.

But for now, anyone that has this issue: you can just use dwproton latest + Steam and it should work ok.

@NelloKudo wrote in https://dawn.wine/dawn-winery/dwproton/issues/14#issuecomment-299: > @yozorawolf wrote in #14 (comment): > > > @NelloKudo wrote in #14 (comment): > > > PROTON_LOG=1 WINEDEBUG="" %command% > > > > > > Here it is! > > Incredibly enough running it through Steam with dwproton solved the issue with the WebView instances. (Which would make the screen go black ingame and the launcher completely black). > > Still I will leave you my logs. I could be missing something, but at the very least I can confirm that dwproton + Steam works to solve this issue. > > As for running it under Lutris? I have no idea I may have to dig deeper or wait for someone to have an answer to this! > > Thanks @NelloKudo ! This helps a lot! :+1: > > Very nice! The logs do indeed look fine on Steam. I'll leave you the choice to close this if it's solved or whatever, let me know if any other issues occur :beers: Thanks again!! For now I'll leave it open in case I find a solution to this issue. Or someone else does. But for now, anyone that has this issue: **_you can just use dwproton latest + Steam and it should work ok._**

I'm not sure if it's related but I noticed everything worked fine when using Steam + dwproton latest, per this thread. Initially when using other launchers like Faugus the installer just exits after trying to install the launcher. But when I use the prefix that steam created in Faugus (launcher installed and game updated in Steam) everything seems to work fine and I can launch the game without issues, both in Steam and in Faugus. Everything is using defaults and no launch options and commands were used.

System: 5800X3D + RX 7900 XT
OS: Bazzite

I'm not sure if it's related but I noticed everything worked fine when using Steam + dwproton latest, per this thread. Initially when using other launchers like Faugus the installer just exits after trying to install the launcher. But when I use the prefix that steam created in Faugus (launcher installed and game updated in Steam) everything seems to work fine and I can launch the game without issues, both in Steam and in Faugus. Everything is using defaults and no launch options and commands were used. System: 5800X3D + RX 7900 XT OS: Bazzite
Author

@seiren wrote in #14 (comment):

I'm not sure if it's related but I noticed everything worked fine when using Steam + dwproton latest, per this thread. Initially when using other launchers like Faugus the installer just exits after trying to install the launcher. But when I use the prefix that steam created in Faugus (launcher installed and game updated in Steam) everything seems to work fine and I can launch the game without issues, both in Steam and in Faugus. Everything is using defaults and no launch options and commands were used.

System: 5800X3D + RX 7900 XT OS: Bazzite

I was tinkering around too, and this might be possible since Steam does ship its own libs and dependencies which are made for these cases. But programs like lutris use their own or system libs which are probably not compatible or have issues with it. I'm still trying to find a solution, but thanks for confirming this, at least there is a workaround.

@seiren wrote in https://dawn.wine/dawn-winery/dwproton/issues/14#issuecomment-312: > I'm not sure if it's related but I noticed everything worked fine when using Steam + dwproton latest, per this thread. Initially when using other launchers like Faugus the installer just exits after trying to install the launcher. But when I use the prefix that steam created in Faugus (launcher installed and game updated in Steam) everything seems to work fine and I can launch the game without issues, both in Steam and in Faugus. Everything is using defaults and no launch options and commands were used. > > System: 5800X3D + RX 7900 XT OS: Bazzite I was tinkering around too, and this might be possible since Steam does ship its own libs and dependencies which are made for these cases. But programs like lutris use their own or system libs which are probably not compatible or have issues with it. I'm still trying to find a solution, but thanks for confirming this, at least there is a workaround.
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